Tag Archives: mapeditor for shogo mobile armor division

DEdit Tutorial – Copying Brushes (2nd room)

Now instead of drawing the floor, ceiling and walls of the second room again, we gonna organise the first room in a Node and will copy and paste it to increase our efficiency. Congratulations, you just created your second room! Continue reading

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DEdit Basics – Selection & Editing Modes

There are 3 Editing Modes in DEdit. Brush, Geometry & Object Editing Mode. Hold down the t-button and click with the left mouse button on the brush or object in the world you want to select. Continue reading

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DEdit Basics – Adding Objects

Objects such as pickups, models, lights etc. will be inserted using the Location Marker and the Context Menu. For this tutorial we will insert a light and a weapon pickup into a single room. Continue reading

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DEdit Tutorial – First World Tutorial

After starting DEdit the window will be empty. We have to load a project first. To do this we go to File/Open Project…, Continue reading

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DEdit for SHOGO Mobile Armor Division

someone that used ID’s Radiant or LGS’s DromED before, might find some helpful information in here that helps them out to handle DEdit. Continue reading

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DEdit Basics – Keyboard Shortcuts

These are the most used keyboard shortcuts you will execute constantly when working with DEdit. Continue reading

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