Category Archives: SHOGO-DEdit

Articles about SHOGO-DEdit

DEdit Tutorial – Cut Out Brushes

Now we create a hallway to connect the rooms. For that we will first cut out the entrances of the hallway by carving holes into the walls of the rooms to create a leak. Then then we close the leak by drawing floor, ceiling and walls of the hallway. Continue reading

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DEdit Basics – Adding Objects

Objects such as pickups, models, lights etc. will be inserted using the Location Marker and the Context Menu. For this tutorial we will insert a light and a weapon pickup into a single room. Continue reading

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DEdit Tutorial – Defining the World (Objects)

Now we define the world, add lights, a weapon pickup and the player start point. Let’s place the WorldPropertie BaseClass: Move the location marker to the room on the right and place it somewhere in the corner of the room. Right click in any View Mode to open the context menu and select Add Object. Continue reading

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DEdit Basics – Keyboard Shortcuts

These are the most used keyboard shortcuts you will execute constantly when working with DEdit. Continue reading

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DEdit Tutorial – Processing the World

Today we gonna process the world and start it. Before we can play the world, we have to process it. For that we need to use the Processor.exe of the Shogo Tools. To start the map you could open a command prompt in the Shogo Installation Directory and type the command in there. Continue reading

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DEdit for SHOGO Mobile Armor Division

someone that used ID’s Radiant or LGS’s DromED before, might find some helpful information in here that helps them out to handle DEdit. Continue reading

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DEdit Tutorial – First World Tutorial

After starting DEdit the window will be empty. We have to load a project first. To do this we go to File/Open Project…, Continue reading

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DEdit Tutorial – Drawing Brushes (1st room)

we gonna build our first room by drawing each side of it by ourselves. Let’s create the floor of the first room: The world grid is currently set to 64units. Start drawing a brush by using the mouse and pushing the spacebar. Continue reading

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DEdit Tutorial – Applying Textures

Open the Textures Tab of the Project Window. There you will find all textures used in Shogo. If a texture looks out of a place you can edit how it is applied to a surface by using the Map Texture Coordinates Window. Continue reading

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